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PLEASE NOTE: THIS PRODUCT IS ONLY AVAILABLE IN THE UNITED STATES, CANADA AND MEXICO. ANY ORDERS OUTSIDE THESE REGIONS WILL BE CANCELED. THIS PRODUCT IS LICENSED BY A USB DONGLE, WHICH IS INCLUDED IN THE PRICE OF THE PRODUCT. THE SOFTWARE IS AVAILABLE AS AN ELECTRONIC DOWNLOAD BUT THE LICENSING DONGLE MUST BE SHIPPED TO YOUR LOCATION. DUE TO THE PROCESS OF HANDLING THIS PRODUCT, THERE WILL BE A 24-PROCESSING TIME PRIOR TO SHIPPING. V-Ray is now available for Autodesk's Maya! This highly anticipated rendering solution for the Maya platform is the perfect complement for reproducing the advanced visual techniques used in the Visual FX, Film, Media and Entertainment industries. The comprehensive set of features provided by V-Ray for Maya includes true 3D Motion Blur, Sun & Sky procedural lighting system, Physical camera for matching life footage, Environment Fog, a set of Sub-Surface Scattering shaders and many others. V-Ray for Maya is supported on Microsoft Windows, Apple Mac OS X, and Red Hat Enterprise Linux and Fedora operating systems in their 32-bit and 64-bit versions (other distributions also work). V-Ray runs with Autodesk Maya 2008, 2009 and 2010 versions.
Features Include:
Core Architecture - Multi-platform object-oriented API
- Fully multithreaded core
- Distributed rendering
- Efficient shading system specifically optimized for raytracing
- Modular architecture - many components of the system can be replaced with custom ones through the V-Ray SDK
Geometry
- Efficient geometry handling
- On-demand dynamic geometry creation (.vrmesh files, converter for .OBJ, .PLY, .GEO files included)
- On-demand geometry loading from disk files
- Displacement mapping
- Catmull-Clark and Loop subdivision surfaces
- Particle rendering & particle istancer
Image Sampling
- Three different image sampling methods
- Full-scene anti-aliasing
- Support for additional render elements (diffuse, reflection, GI, etc)
- Advanced color (tone) mapping controls
Illumination
- Physically accurate full global illumination solutions
- Different GI algorithms, Reusable GI solutions for accelerated rendering
- Physically accurate area lights
- Efficient illumination from HDR environments
- Procedural sun & sky models
Shaders
- Physically plausible materials
- Blurry reflections/refractions
- Accurate hilights
- Set of fast Sub-surface scattering shaders
- Support for efficient material layering
Camera Effects
- Depth-of-field with bokeh effects
- Accurate motion blur
- Physical camera model
Extras
- Extended matte/shadow capabilities
- Texture baking of any render element (GI, lighting, etc)
Frame buffer
- V-Ray specific frame buffer with integrated color corrections and display of multiple rendering elements
- Direct rendering to disk for extremely large images, either as OpenEXR files or as .vrimg files
Integration with Autodesk Maya
- All features accessible from within Maya (no external applications required)
- Standalone version included (10 licenses)
- Support for many of the standard Maya shaders, lights, materials, procedural and utility textures
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